Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15368
?
9482
?
15973
?
10048
?
4462
?
17986
?
15930
?
9377
?
20440
?
13802
Total damage to objectives
1838
0
2132
503
45
9677
42591
11990
30078
10699
Total damage to buildings
1838
0
2132
503
45
9222
3634
7468
9281
1018
Total damage shielded
0
0
0
0
470
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Switcheroo! (Q)

154xpressed

Zap! (W)

29xpressed

Flame Chompers! (E)

7xpressed

Super Mega Death Rocket! (R)

5xpressed

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Jinx

Summoner spell

Most popular spells
?
?
51.2% WR(42842 Matches)
?
?
48.0% WR(4040 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.81% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jinx
?
Kai'Sa
13.00KDA0.60
0.48%Kill Participation0.21%
1Vision Score13
20,440Damage Dealt10,048
55Max CS Advantage6
78CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead1
Blue40,211G
Difference+10,252G
Red50,463G
?
10,506G
?
7,679G
?
9,208G
?
7,860G
?
4,958G
501G
2,472G
1,867G
5,249G
3,897G
11,007G
?
10,151G
?
7,341G
?
13,109G
?
8,855G
?